Quantcast
Channel: Homeworld Mods and Modding - The Official Gearbox Software Forums
Browsing index pages (663 articles)

Identify allied players with a script?

Hello Friends, I’ve been thinking about a new game mode where the enemy CPU players get stronger and stronger as a timer counts down. So maybe they get researches granted or RU injections that get...

View Article


Keybindings.lua in Data\locale\english\scripts [Homeworld 2 & HWRM]

I stumbled upon this whilst downloading, perusing, collecting and collating the RelicNews Forum Posts Collection. One member (LifeOnMars) claimed that he could switch between players ingame using the...

View Article


Image may be NSFW.
Clik here to view.

Workshop maps upload help

Hello I want to ask for a little help map I want to upload but it doesn’t come together for me please help yes i know i have this little help i just can’t figure it out steamcommunity.com Steam...

View Article

How to prevent the game ending when no carrier/Mothership remain?

For reference, I’m running the game unpacked and have been having fun pitting edited starting fleets against each other, but whenever a team (including the player) spawn without a carrier or...

View Article

How to prevent the game ending when no production-capable units remain?

(topic deleted by author) 1 post - 1 participant Read full topic

View Article


Creating a cloud HOD

Anyone have tips on creating cloud HODs? Do I just follow the Blender tutorial for ships? Thanks. 1 post - 1 participant Read full topic

View Article

Homeworld Original Shaking Issue

This is an issue I thought I solved a long time ago by adding mass to the SalCap. It does not seem to work with this particular model. Have no clue why this is happening. Does anyone know how to fix...

View Article

MadState Animation Dilemma

Let me preface this by stating that my difficulty relates to Homeworld 2 (Not Remastered). Utilizing CFHodEd v.4.1 I created 4 “emitter-decks” (arms) that extend from the BattleStation at madState...

View Article


Center-Facing Starting Fleets Query

When creating maps programmatically and using ringAdd for player positioning: Does anyone know of a method for positioning starting fleets so that they face the center of the map? I have seen rotation...

View Article


RallyPoints/RallyObjects How are they used?

Is there any documentation regarding Rally Points, Rally Objects and Rally Parade use and the differences therein? I have been playing and modding the various Homeworld iterations on and off since...

View Article

Removing an ability with a reseach or script?

What up, Homeworld Buddies! I’m trying to make a game setup where the Mothership is stationary. The CPU always leaves his stationary defenses like a dummy once he runs of resources. I was trying to do...

View Article

RelicNews Forum Posts Collection

Of late I have been reading and then downloading (as single, compiled HTML files) all of the RelicNews Forum posts as provided on The Internet Archive WayBackMachine. As I am approaching the 2000th...

View Article

Marinefrigate Capture Difficulty

Having created a fully working, hyperspace-enabled, effect-laden Balcora Gate I have assigned it to Player -1 near the center Neutron Star of my map. Upon attempting to capture the aforementioned Gate...

View Article


Ship IDs for save file editing?

Decided to get back into remastered after a while and I wanted to do some save file editing to add vanilla ships to my persistent fleet. I know how to add them to the save file but I can’t find the...

View Article

Old Modder revisiting HWRM

Hi, I experimented with modding HWRM before they updated a broke most mods amd im trying to update my mod to work again. I only need a starter to get my head around how the new system works and then...

View Article


LOD-File Reduction?

Would anyone please explain the easiest way that they have found to create detail-reduced LOD 1 - LOD 3 (.obj) files using the original LOD 1 (.obj file)? 1 post - 1 participant Read full topic

View Article

Reverse Diagnosing Problem Part 1: Missing Research?

Before I begin, thank you in advance for the very act of reading my post. I am very new to HW modding (Less than a week) so some obvious things may pass right by my head. So, In a mod that I am...

View Article


Image may be NSFW.
Clik here to view.

Big Extraction problems for HW2 RM Mod

So–My friends are gundam fans ( and Im a fanatic) and we were looking at playing homeworld 2 with the gundam UC and Seed mods. Ive successfully extracted, modified, and privately posted the Gundam UC...

View Article

Image may be NSFW.
Clik here to view.

Question about LODs and .SHIP Files

The long and short of it is I got a few friends homeworld 2 RM to play the gundam mod and a few others. The English Universal Century Gundam mod got taken off the Steam Workshop and I don’t want to...

View Article

Autoexec.lua and Player_IsAlive function

I have started to utilize the autoexec.lua to monitor newly modded races (in this particular case the races’ resourcing) in realtime and the script that I am using (below) is working fine except that...

View Article
Browsing index pages (663 articles)


Latest Images