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Building a capital ships mod

@its4stardust wrote: So I got it into my head to make a fleet battles-style mod for myself, the inspiration being something like Starcraft 2 in space, but with starships. So far, what I’ve done is...

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Modding Question

@Bupul wrote: These days, I’m modding very slowly. I have some questions along the way, so I am writing. -I want to replace the subsystem like vaygr carrier production facility. Is there any way?...

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Help I need to turn off VOL in game

@b8factor wrote: Having stumbled into those LEGO HW ships, thanks @Cloaked , I got the bug to play some HW2 again. But I have an issue. The last time I was into HW, I was modding. When I play now I...

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Relic Research Station

@herbyguitar wrote: Is anyone here from the old Relic forums? I’m trying to get HWSE 1.34 and 1.39 to run on win7 with WinXP virtual machine. I was able to get HWSE 1.41 to run on Virtual Machine,...

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How would you change a HW Remastered ship HOD just a little bit?

@Captain_Freedom wrote: What’s up Homeworld buddies! I just want to make sure before I get going on this: If I want to change the HOD of a ship in HWRM just a little bit, say the Vgr_carrier with a...

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Subsystems show as either 2D (Flat) or as long sparkles in-game

@gilligan_f wrote: I created a new ship. I added the various Weapon and Hardpoint joints to the hod, but in-game the various subsystems (all proven on other ships) are represented as either flat and...

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Non linear HW1 campaign plan

@Dom2 wrote: I just found this: futuredemons.blogspot.com Thoughts on a Homeworld Remake The Homeworld series is quite simply my favourite game series of all time. While all three games (Homeworld,...

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Re-adding the ship launch menu hotkeys to the Remastered game?

@jeremyguthrie wrote: In the original Homeworld 1 (and in Homeworld: Cataclysm), you could quickly launch docked ships with hotkeys and just 1 mouse click, rather than having to constantly click your...

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Map Help Complex EVO

@tbsystem2007 wrote: Hello Complex EVO - dev. build 40 what I made map see but in turn I start to load it and who freezes the game is what is it for? on other levels it does not freeze...

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Wreckage Search

@Dustbin wrote: Looking for broken things to turn into working ships with enough effort, I’ve gotten these so far, but if I miss any mind posting them? 20190810093304_1.jpg1280×720 44.4 KB...

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Search from windows into LUA files?

@Captain_Freedom wrote: Crud - I can’t find that stupid file where the AI Build speed bonuses are set, but this kinda happens all the time, where I saw something somewhere, and then can’t find it...

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[QUESTION] Error: "Mesh with radius greater then 20km"

@gilligan_f wrote: @sastrei @Dom2 @radar3301 I know that I once found a way to sidestep or avoid this limitation in HW2, but I have forgotten the solution. Can someone please tell me what I need to do...

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Removing a ship from the build menu based on a research

@Captain_Freedom wrote: Hi guys, I’m trying to get a ship to not show up in the build tree based on whether or not a research item has been granted. I was thinking of the HW1 research ships, but this...

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Homeworld ship functions/parameters

@laizarr wrote: So to start I have to say I’m an absolute newb to Homeworld modding. I’ve (like we probably all have) messed around with changing models, ship properties, etc. and am starting to get...

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Homeworld universe mod will return and be reborn

@LeviathansWrath wrote: I am currently homeless ATM and unable to nod my favorite game of all time but the time is coming soon where I will be able to mod again and will be bringing back the life that...

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HW3 Mod teams wishlists

@Nathanius wrote: G’day everyone! As a central point to refer the BBI dev wizards to I propose we have this thread with each mod team’s consolidated wish lists of features. There will undoubtedly be a...

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[Discussion] Homeworld 3 on Unity

@Nathanius wrote: There’s evidence that BBI will use Unity for Homeworld 3 on the trailer that dropped, while they’ve had success with DOK on Unity in the past will this be a good or bad or...

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addTendrils and addNebulaWithResources problems(Solved)

@EatThePath wrote: Has anyone used these functions successful in a mod map? Were there any hidden requirements or catches? I’ve tried them, and whenever I include addNebulaWithResources in my determ...

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Tactical Overlay for resources

@Captain_Freedom wrote: Hi you guys, I’d like to change the tactical overlay settings for the resources so that they could be cycled to on using the tab button. I’ve been messing around with them, and...

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How to mod UN-salvageable ships TO salvageable?

@ralexander262 wrote: My goal here is to not only bring back into the game the ability to capture enemy forces, but to make them available earlier in the game. Waiting for the mission for the...

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