@Dom2 wrote:
Inspired by @PayDay and the DAE editor, I have delved into the land of python scripting for Blender. Yesterday I got it importing the nodes in the right places and with the right hierarchy. Then I closed Blender, which does not prompt you to save any unsaved text in the text editor, for example the script you have spent hours writing and not yet saved....
So now I have re-written it better, and it is creating dummy meshes as well:
So, baby steps for the time being, but I hope to get meshes and materials importing as well soon!
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