@EatThePath wrote:
Rather than keep posting in random threads about my update troubles, or filling my main mod thread with it, here's a new thread!
I haven't gotten formations to work yet. I've got all the buttons there, but clicking them does nothing. This is a bit frustrating as I remember getting them working without much trouble in the beta before the hod compat break, but my access to that computer to check on what I did there is a bit limited at the moment.
Current output:
Tue Jun 21 09:55:40 2016 Version 2.203, Build Number 38, Changelist Number 1244545 Loaded Archive: 'Homeworld2.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big' Loaded Archive: 'HW1Ships.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big' Loaded Archive: 'HW2Ships.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big' Loaded Archive: 'HWBackgrounds.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big' UTIL -- filepath failure, path doesn't exists 'C:\Games\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English' Loaded Archive: 'English.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big' Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big' Uing ..profiles\ for profiles folder GAME -- Using player profile EatThePath Changing from a 32 bit colour depth in winNT (6.2 build 9200), Display: (0, 0, 1920, 1080) - (0, 0) Switching to a 1920x1080 32bit mode GL Info: 4.5 - 4.5.0 NVIDIA 368.22 GL Vendor: NVIDIA Corporation GL Renderer: GeForce GTX 970/PCIe/SSE2 GL Part ID: 970 GL Part EX: /PCIe/SSE2 Loaded Archive: 'EnglishSpeech.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big' Loaded Archive: 'Music.big' Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big' Build name: Data path : C:\Games\Steam\steamapps\common\Homeworld\HomeworldRM\data Font Load: data:UI\Font\Blender.rcf, 1920,1080 Font Attr: 14, Biu Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3Inside.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3InsideDisabled.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3Edge.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgeDisabled.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3Edge.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgeDisabled.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgeOver.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgePressed.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgeOver.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3EdgePressed.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3InsideOver.tga) Unable to retrieve UI (animated) texture (DATA:UI\NewUI\Styles\Button3\Button3InsidePressed.tga) No mapping for font 'Blender' - using 'default' StrikeGroupInfo field 'batchlingDockDelay' is missing, setting to default TimingInfo field 'moveToHomeWaitTime' is missing, setting to default Resetting fp PC control word. CmdLine: -moddatapath hwatrepo\data -extPassFilter hwat_exp -nosound 3 Races Discovered Race Filtering: HWAT_SANDBOX rules - @Deathmatch Starting Level: DATA:\LevelData\Multiplayer\HWATTest\frs_Angel_Moon.level HWAT_CNF_MSTHRONE is marked as captureable in the shiptuning but has no capture points! HWAT_CNF_MSTHRONE is marked as repairable in the shiptuning but has no repair points! HWAT_CNF_FFASSAULTADV is marked as captureable in the shiptuning but has no capture points! HWAT_CNF_FFASSAULTADV is marked as repairable in the shiptuning but has no repair points! could not find family Utility, All family names should be defined in data\scripts\FamilyList.lua. Check that any families you've assigned to ships / subsystems / resources are defined in this lua file. .ship file does not specify which display families the ship can build! please change it HWAT_REP_DDION is marked as captureable in the shiptuning but has no capture points! LOCALIZER -- Requested string range doesn't exists '13191' EngineTrailStatic::getTweaks requesing index(0) that doesn't exist. Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080 Font Attr: 14, Biu HWAT_NUT_NAVBOUYHAX is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_NAVBOUYHAX is marked as repairable in the shiptuning but has no repair points! HWAT_NUT_TSPHERE_1SPEC1REFL is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_TSPHERE_1SPEC1REFL is marked as repairable in the shiptuning but has no repair points! HWAT_NUT_TSPHERE_1SPEC0REFL is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_TSPHERE_1SPEC0REFL is marked as repairable in the shiptuning but has no repair points! HWAT_NUT_TSPHERE_0SPEC1REFL is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_TSPHERE_0SPEC1REFL is marked as repairable in the shiptuning but has no repair points! HWAT_NUT_TSPHERE_0SPEC0REFL is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_TSPHERE_0SPEC0REFL is marked as repairable in the shiptuning but has no repair points! HWAT_NUT_TARGETSPHERE is marked as captureable in the shiptuning but has no capture points! HWAT_NUT_TARGETSPHERE is marked as repairable in the shiptuning but has no repair points! HWAT_CNF_DDION is marked as captureable in the shiptuning but has no capture points! HWAT_CNF_DDION is marked as repairable in the shiptuning but has no repair points! LOCALIZER -- Requested string range doesn't exists '11575' Warning, screen with name NewResearchMenu does not exist Unable to retrieve UI (animated) texture () Section name SelectAll does not exist for lua script file DATA:\UI\NewUI\NewTaskbar.lua Error, LoadScreen failed to screen of type GameBalanceScreen when loading section GameBalanceScreen from file DATA:\UI\NewUI\Developer\GameBalanceScreen.lua Unable to retrieve UI (animated) texture (data:ui\newui\research\HWAT_ResearchPanelBackground.tga) Warning, screen with name InGameModScreen does not exist Screen with that name was not found in the m_loadedScreens list InGameModScreen: No mapping for font 'IGHeading2' - using 'default' Display: (0, 0, 0, 0) - (-32000, -32000) Restoring video mode
I've spent a lot of time this morning whack-a-moleing errors from families that got added to the game. It's enough to make me wish the familylist file got broken out into a folder of files, one for each family type. And stackable if possible, so mods could just add rather than having to copy the existing families, and remove with ext filters if needed. I definitely wish the error reporting told me what kind of familyit was when it hit an error. There are, for instance, five different families named just "Utility".
For that matter, is there a limit to the number of entries in any of the family tables?
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