Quantcast
Channel: Homeworld Mods and Modding - The Official Gearbox Software Forums
Viewing all articles
Browse latest Browse all 663

New globals dump

$
0
0

@EatThePath wrote:

Some old functions I was using vanished, so I dug up how to get a list of the new ones. This is from the campaign gamerule scope. If anyone knows how the old dumps got argument lists for the functions I'd love to know, as I couldn't figure it out myself and asking the devs about every single one strikes me as inefficient.

_ALERT()
_ERRORMESSAGE()
abs()
acos()
appendto()
AreAllied()
ascii()
asin()
assert()
atan()
atan2()
ATI_AddColour()
ATI_AddFloat()
ATI_AddGraphic2D()
ATI_AddGraphic3D()
ATI_AddPosition()
ATI_AddScale()
ATI_AddString()
ATI_AddWString()
ATI_Clear()
ATI_CreateParameters()
ATI_Display2D()
ATI_Display3D()
ATI_LoadTemplates()
bind1()
bind2()
bind3()
bindup()
BKG_EditFilter()
BKG_MeshAddAnim()
BKG_MeshDelAnim()
BKG_MeshGetJointLocalOrient()
BKG_MeshGetJointLocalPos()
BKG_MeshGetJointStackOrient()
BKG_MeshGetJointStackPos()
BKG_MeshSetParamF1()
BKG_MeshSetParamF2()
BKG_MeshSetParamF3()
BKG_MeshSetParamF4()
BKG_MeshSetParamI1()
BKG_MeshSetParamI2()
BKG_MeshSetParamI3()
BKG_MeshSetParamI4()
BKG_MeshSetParamTime()
BKG_MeshSetSurface()
BreakAlliance()
call()
Camera_AllowControl()
Camera_AltFocus()
Camera_AltFocusWithVolume()
Camera_CollapseOnTimeout()
Camera_FocusCancel()
Camera_FocusOnFleet()
Camera_FocusRestore()
Camera_FocusSave()
Camera_FocusSobGroup()
Camera_FocusSobGroupWithBuffer()
Camera_FocusVolume()
Camera_FocusVolumeKeepingEyePosition()
Camera_FocusVolumeWithBuffer()
Camera_GetDistanceToSobGroup()
Camera_GetLastZoomAmount()
Camera_Interpolate()
Camera_IsFocused()
Camera_PlayerHasFocused()
Camera_PlayerHasPanned()
Camera_PlayerHasRotated()
Camera_ResetFocused()
Camera_ResetPanned()
Camera_ResetRotated()
Camera_SetLetterboxState()
Camera_SetLetterboxStateNoUI()
Camera_SetVerticalFOV()
Camera_UseCameraPoint()
Camera_UsePanning()
Camera_ZoomClose()
Campaign_QuickSaveNb()
ceil()
clock()
closefile()
collectgarbage()
copytagmethods()
cos()
CPU_AddDefendSobGroup()
CPU_AddDefendTarget()
CPU_AddSobGroup()
CPU_DoFile()
CPU_DoString()
CPU_Enable()
CPU_EnableAll()
CPU_Exist()
CPU_GetDebugFlag()
CPU_GetVar()
CPU_GetVarString()
CPU_IsDebugFlagSet()
CPU_RemoveDefendTarget()
CPU_RemoveResourceBlob()
CPU_RemoveSobGroup()
CPU_SetAttackTargetPriority()
CPU_SetDebug()
CPU_SetDebugFlag()
CPU_SetDebugMode()
CPU_SetDebugPlayer()
CPU_SetDefendTargetCapturePriority()
CPU_SetDefendTargetPriority()
CPU_SetDefendTargetRadius()
createAmbientLight()
createDirLight()
date()
debug()
deg()
dofile()
dofilepath()
doscanpath()
dostring()
EnableBuildInBadges()
error()
Event_IsDone()
Event_IsRunning()
Event_Start()
Event_Stop()
EventPointer_AddSobGroup()
EventPointer_AddSubSystemFromSobGroup()
EventPointer_AddVolume()
EventPointer_Remove()
exp()
FE_ExitToMainMenu()
FE_ExitToWindows()
FE_FocusOnLastEvent()
FE_GetCurrentPlayerIndex()
FE_LoadGameScreen()
FE_LoadGameScreen_Campaign()
FE_LoadGameScreen_RecordedGame()
FE_NextTutorial()
FE_RestartGame()
FE_Retire()
FE_SaveGameScreen()
FE_SaveGameScreen_Campaign()
FE_TaskbarIgnoreProfilePhase()
floor()
flush()
foreach()
foreachi()
foreachvar()
format()
FOW_ForceUpdate()
FOW_RevealGroup()
frexp()
function_set_error()
FX_DestroyEffectOnBackground()
FX_Flush()
FX_FlushLod()
FX_Lights()
FX_PlayEffect()
FX_PlayEffectBetweenPoints()
FX_PlayEffectOnBackground()
FX_PlayEffectOnBackgroundVolume()
FX_StartEvent()
FX_StopEffect()
FX_StopEffectOnBackground()
FX_StopEvent()
GameEvent_IsListening()
GameEvent_Listen()
GameEvent_UnListen()
gcinfo()
GetActualPlayerFleetExtraRU()
GetActualPlayerFleetSizeInRU()
getCurrentLevelName()
GetGameSettingAsNumber()
GetGameSettingAsString()
getglobal()
GetMultiplierForExtraRU()
GetMultiplierForExtraShips()
getn()
GetReactiveFleetExtraRU()
GetReactiveFleetSizeInRU()
GetResearchId()
GetRulesFormat()
GetRulesHasTag()
GetRulesName()
GetShipId()
GetSubSystemId()
gettagmethod()
globals()
gsub()
Hyperspace_SetStateForPlayer()
Hyperspace_SetStateForVolume()
LCWatcher_Activate()
LCWatcher_AddFilter()
LCWatcher_AddFilterCPUPlayer()
LCWatcher_RmvFilter()
LCWatcher_SpecifyLocalFilter()
ldexp()
Locale_AddDictionary()
LocationCard()
LocationCard_IsDone()
log()
log10()
MainUI_ActivateScreen()
MainUI_CurrentSelection()
MainUI_DisableAllCommands()
MainUI_DisableCommand()
MainUI_ElementVisible()
MainUI_Enable()
MainUI_FadeTo()
MainUI_FlashButton()
MainUI_GetVisible()
MainUI_LoadScreen()
MainUI_PopAllEnabledCommandStates()
MainUI_PopEnabledCommandState()
MainUI_PushEnabledCommandState()
MainUI_ScarEvent()
MainUI_SelectedShips()
MainUI_SelectingShips()
MainUI_SetEnabled()
MainUI_SetItemText()
MainUI_SetVisible()
MainUI_ShowElement()
MainUI_UnloadScreen()
MainUI_UserEvent()
MainUI_UserEventData()
MainUI_UserEventData2()
MainUI_UserEventDataTarget()
math_and()
math_or()
math_shl()
math_shr()
Matrix3_GetVector3FromCol()
Matrix3_Identity()
Matrix3_MakeRotateX()
Matrix3_MakeRotateY()
Matrix3_MakeRotateZ()
Matrix3_MultiplyByMatrix3()
Matrix3_MultiplyByVector3()
Matrix3_MultiplyVector3ByMatrix()
Matrix3_Transpose()
max()
Message_FormatFf()
Message_FormatFff()
Message_FormatFffs()
Message_FormatFffw()
Message_FormatFs()
Message_FormatFsf()
Message_FormatFss()
Message_FormatFw()
min()
mod()
newtag()
next()
nextvar()
NISComplete()
NISDebug()
NISDisableInterface()
NISGetAnyPlayingHandle()
NISGetPlayingHandle()
NISLoad()
NISPlay()
NISPlayFromCoordSys()
NISPlayFromGroup()
NISSeek()
NISSeekForward()
NISSetSkippable()
NISShipStartPosition()
Objective_Add()
Objective_AddDescription()
Objective_AddDescriptionw()
Objective_AddPresetID()
Objective_Addw()
Objective_GetState()
Objective_Select()
Objective_SetDescription()
Objective_SetDescriptionw()
Objective_SetState()
OnInit()
openfile()
Ping_AddDescription()
Ping_AddDescriptionW()
Ping_AddPoint()
Ping_AddSobGroup()
Ping_AddVector()
Ping_LabelVisible()
Ping_Remove()
playBgLightAnim()
Player_AddLocalChatMessage()
Player_AllowDockFromUIOverride()
Player_BuildOptionIsRestricted()
Player_CancelResearch()
Player_CanResearch()
Player_FillProximitySobGroup()
Player_FillShipsByType()
Player_FillSobGroupInVolume()
Player_GatheredRUs()
Player_GetLevelOfDifficulty()
Player_GetLocalPlayerID()
Player_GetName()
Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping()
Player_GetRace()
Player_GetResearchCost()
Player_GetRU()
Player_GetShipsByFilterExclude()
Player_GetShipsByFilterInclude()
Player_GetShipsByType()
Player_GrantAllResearch()
Player_GrantResearchOption()
Player_HasQueuedBuild()
Player_HasQueuedResearch()
Player_HasResearch()
Player_HasResearchPrequisitesToBuild()
Player_HasShipWithBuildQueue()
Player_HasSubsystem()
Player_InstantDockAndParade()
Player_InstantlyGatherAllResources()
Player_InstantlyGatherAllResourcesAllTypes()
Player_IsAlive()
Player_IsResearching()
Player_IsShipInVolume()
Player_Kill()
Player_NumberOfAwakeShips()
Player_PauseBuildQueues()
Player_Research()
Player_ResearchOptionIsComplete()
Player_ResearchOptionIsRestricted()
Player_RestrictAllResearch()
Player_RestrictBuildOption()
Player_RestrictResearchOption()
Player_SetBadgeTexture()
Player_SetBounty()
Player_SetGlobalROE()
Player_SetGlobalStance()
Player_SetPlayerName()
Player_SetResearchCost()
Player_SetRU()
Player_SetTeamColours()
Player_SetTeamColourTheme()
Player_ShareVision()
Player_UnpauseBuildQueues()
Player_UnrestrictBuildOption()
Player_UnrestrictResearchOption()
PlayerRace_DoesHaveTag()
PlayerRace_GetNumber()
PlayerRace_GetString()
Preload_Ship()
print()
Profile_GetTeamColourBadge()
Profile_GetTeamColourBase()
Profile_GetTeamColourStripe()
Profile_SetMissionsComplete()
Profile_SetSingleMissionComplete()
Profile_UnlockAll()
Profile_UnlockMovies()
Race_DoesHaveTag()
Race_GetCount()
Race_GetName()
Race_GetNumber()
Race_GetPrefix()
Race_GetString()
rad()
random()
RandomIntMax()
RandomRange()
randomseed()
rawget()
rawgetglobal()
rawgettable()
rawset()
rawsetglobal()
rawsettable()
read()
readfrom()
Rule_Add()
Rule_AddInterval()
Rule_AddIntervalParam()
Rule_AddParam()
Rule_Exists()
Rule_ExistsParam()
Rule_Remove()
Rule_RemoveParam()
Scar_TracesDisableAll()
Scar_TracesEnable()
Scar_TracesEnableAll()
seek()
Selection_Create()
Selection_FilterExclude()
Selection_FilterInclude()
Selection_GetMissiles()
Selection_GetResources()
Selection_SetVelocity()
Sensors_EnableCameraZoom()
Sensors_EnableToggle()
Sensors_FlashWorldPlane()
Sensors_ManagerIsActive()
Sensors_ManagerIsUp()
Sensors_SetCameraMinMax()
Sensors_SetZoomOutDistance()
Sensors_Switch()
Sensors_Toggle()
SetAlliance()
setBattleMusic()
setDefaultMusic()
setGameOver()
setGlareIntensity()
setglobal()
setLightColour()
setLightSpecular()
setMissionComplete()
setMusicPath()
setRecoverCostOnDestroy()
SetStartFleetSuffix()
settag()
settagmethod()
setUseLighting()
sin()
Sob_DoesHaveTag()
Sob_GetStaticNumber()
Sob_GetStaticString()
SobGroup_AbilityActivate()
SobGroup_AddFilterExclude()
SobGroup_AddFilterInclude()
SobGroup_AllowPassiveActionsAlways()
SobGroup_AreAllInHyperspace()
SobGroup_AreAllInRealSpace()
SobGroup_AreAnyFromTheseAttackFamilies()
SobGroup_AreAnyOfTheseTypes()
SobGroup_AreAnySquadronsInsideDustCloud()
SobGroup_AreAnySquadronsInsideNebula()
SobGroup_AreAnySquadronsOutsideDustCloud()
SobGroup_AreAnySquadronsOutsideNebula()
SobGroup_AssignedToGroup()
SobGroup_Attack()
SobGroup_AttackPlayer()
SobGroup_AttackSelection()
SobGroup_AttackSobGroupHardPoint()
SobGroup_AutoEngineGlow()
SobGroup_AvoidanceIgnore()
SobGroup_CanDoAbility()
SobGroup_CaptureSobGroup()
SobGroup_ChangePower()
SobGroup_Clear()
SobGroup_ClearScriptFlag()
SobGroup_ClearTumble()
SobGroup_CloakToggle()
SobGroup_Copy()
SobGroup_Count()
SobGroup_CountByFilterExclude()
SobGroup_CountByFilterInclude()
SobGroup_CountByPlayer()
SobGroup_CountByScriptFlag()
SobGroup_Create()
SobGroup_CreateIfNotExist()
SobGroup_CreateShip()
SobGroup_CreateSubSystem()
SobGroup_CurrentHealthTotal()
SobGroup_CustomCommand()
SobGroup_CustomCommandTargets()
SobGroup_DeployMines()
SobGroup_DeployMinesInCuboid()
SobGroup_DeployMinesInSphere()
SobGroup_DeSelectAll()
SobGroup_Despawn()
SobGroup_Disable()
SobGroup_DockSobGroup()
SobGroup_DockSobGroup_NoLatch()
SobGroup_DockSobGroupAndStayDocked()
SobGroup_DockSobGroupInstant()
SobGroup_DockSobGroupWithAny()
SobGroup_DoDamageProximitySobGroup()
SobGroup_Empty()
SobGroup_EnterHyperSpaceOffMap()
SobGroup_Exists()
SobGroup_ExitHyperSpace()
SobGroup_ExitHyperSpaceSobGroup()
SobGroup_FillBattleScar()
SobGroup_FillBattleScar_Debug()
SobGroup_FillCompare()
SobGroup_FillIntersect()
SobGroup_FillProximityPoint()
SobGroup_FillProximitySobGroup()
SobGroup_FillShipsByIndexRange()
SobGroup_FillShipsByType()
SobGroup_FillSobGroupByHealthBelow()
SobGroup_FillSobGroupInVolume()
SobGroup_FillSubstract()
SobGroup_FillSubtract()
SobGroup_FillUnion()
SobGroup_FilterExclude()
SobGroup_FilterInclude()
SobGroup_FollowPath()
SobGroup_ForceStayDockedIfDocking()
SobGroup_FormHyperspaceGate()
SobGroup_FormStrikeGroup()
SobGroup_GetActualSpeed()
SobGroup_GetAttackers()
SobGroup_GetCentrePosition()
SobGroup_GetCommandTargets()
SobGroup_GetCoordSys()
SobGroup_GetCurrentOrder()
SobGroup_GetHardPointHealth()
SobGroup_GetNextPathPoint()
SobGroup_GetPlayerOwner()
SobGroup_GetPosition()
SobGroup_GetROE()
SobGroup_GetShipType()
SobGroup_GetSobGroupBeingCapturedGroup()
SobGroup_GetSobGroupCapturingGroup()
SobGroup_GetSobGroupDockedWithGroup()
SobGroup_GetSobGroupRepairingGroup()
SobGroup_GetSobGroupSalvagingGroup()
SobGroup_GetSpeed()
SobGroup_GetSquadronsInsideDustCloud()
SobGroup_GetSquadronsInsideNebula()
SobGroup_GetStance()
SobGroup_GetStaticF()
SobGroup_GetTechHarvestedAmount()
SobGroup_GroupInGroup()
SobGroup_GuardSobGroup()
SobGroup_HasBeenRendered()
SobGroup_HasFiredAtSobGroup()
SobGroup_HasSubsystem()
SobGroup_HasUpgrade()
SobGroup_HealthPercentage()
SobGroup_HyperspaceTo()
SobGroup_HyperspaceToVector()
SobGroup_InactiveWhenCaptured()
SobGroup_InStrikeGroup()
SobGroup_InWorldBound()
SobGroup_IsBuilding()
SobGroup_IsCloaked()
SobGroup_IsDocked()
SobGroup_IsDockedCompletely()
SobGroup_IsDockedSobGroup()
SobGroup_IsDoingAbility()
SobGroup_IsGateDeployed()
SobGroup_IsGuardingSobGroup()
SobGroup_IsInControlGroup()
SobGroup_IsInVolume()
SobGroup_IsReturningHarvest()
SobGroup_IsReturningSalvage()
SobGroup_IsSelectable()
SobGroup_IsShipNearPoint()
SobGroup_Kamikaze()
SobGroup_Launch()
SobGroup_LaunchSelf()
SobGroup_LeaveStrikeGroup()
SobGroup_LoadPersistantData()
SobGroup_MakeDead()
SobGroup_MakeSelectable()
SobGroup_MakeUntargeted()
SobGroup_ManualEngineGlow()
SobGroup_MaxHealthTotal()
SobGroup_MinimumHealth()
SobGroup_Move()
SobGroup_MoveToPoint()
SobGroup_MoveToSobGroup()
SobGroup_OnScreen()
SobGroup_OwnedBy()
SobGroup_ParadeSobGroup()
SobGroup_PlayerIsInSensorRange()
SobGroup_ReleaseSalCapSobGroup()
SobGroup_RemoveFromAll()
SobGroup_RemoveType()
SobGroup_RepairSobGroup()
SobGroup_ResearchModuleExistOrSelected()
SobGroup_ResetAvoidanceIgnore()
SobGroup_ResetRenderedFlags()
SobGroup_Resource()
SobGroup_RestrictBuildOption()
SobGroup_SalvagedByPlayer()
SobGroup_SalvageSobGroup()
SobGroup_Selected()
SobGroup_SelectSobGroup()
SobGroup_SetAsDeployed()
SobGroup_SetAutoLaunch()
SobGroup_SetBuildSpeedMultiplier()
SobGroup_SetCaptureAlwaysDisables()
SobGroup_SetCaptureState()
SobGroup_SetDamageMultiplier()
SobGroup_SetDisplayedRestrictedHardpoint()
SobGroup_SetEventID()
SobGroup_SetFiredAtSobGroup()
SobGroup_SetGhost()
SobGroup_SetHardPointHealth()
SobGroup_SetHealth()
SobGroup_SetHidden()
SobGroup_SetIgnoreWorldBounds()
SobGroup_SetInherentVisibility()
SobGroup_SetInRadiation()
SobGroup_SetInvulnerability()
SobGroup_SetInvulnerabilityOfHardPoint()
SobGroup_SetMadState()
SobGroup_SetMaxSpeed()
SobGroup_SetMaxSpeedMultiplier()
SobGroup_SetPosition()
SobGroup_SetRetaliation()
SobGroup_SetROE()
SobGroup_SetScriptFlag()
SobGroup_SetShaderValues()
SobGroup_SetSpeed()
SobGroup_SetStance()
SobGroup_SetSwitchOwnerFlag()
SobGroup_SetTeamColours()
SobGroup_SetTransform()
SobGroup_SobGroupAdd()
SobGroup_Spawn()
SobGroup_SpawnNewShipInSobGroup()
SobGroup_SpawnToVector()
SobGroup_Stop()
SobGroup_SubSystemSelected()
SobGroup_SwitchOwner()
SobGroup_TakeDamage()
SobGroup_TakeDamageAbsolute()
SobGroup_Tumble()
SobGroup_UnderAttack()
SobGroup_UnRestrictBuildOption()
SobGroup_UseHyperspaceGate()
sort()
Sound_CurrentMusicTrack()
Sound_CurrentMusicType()
Sound_EnableAllSpeech()
Sound_EnterIntelEvent()
Sound_ExitIntelEvent()
Sound_MusicPlay()
Sound_MusicPlayType()
Sound_SetMuteActor()
Sound_SFXPlay3D()
Sound_SFXPlay3DPos()
Sound_SpeechPlay()
Sound_SpeechSubtitlePath()
Sound_StingerPlay()
sqrt()
Stats_BuildShipsBuilt()
Stats_BuildShipsBuiltInRUs()
Stats_DumpFramesToDisk()
Stats_EnemyShipsCaptured()
Stats_EnemyShipsCapturedInRUs()
Stats_GatheredRUAsteroid()
Stats_GatheredRUDustCloud()
Stats_GatheredRUNebula()
Stats_GatheredRUs()
Stats_GatheredRUSalvage()
Stats_HarvestersBuilt()
Stats_HarvestersBuiltInRUs()
Stats_OwnShipsCaptured()
Stats_OwnShipsCapturedInRUs()
Stats_PlayerAt()
Stats_PlayerCount()
Stats_ResearchCount()
Stats_ResearchRUValue()
Stats_ResearchTotal()
Stats_ShipsCaptured()
Stats_ShipsCapturedInRUs()
Stats_ShipsCreated()
Stats_ShipsCreatedInRUs()
Stats_ShipsFirstBuilt()
Stats_ShipsLost()
Stats_ShipsLostInRUs()
Stats_SpentRUs()
Stats_SquadronsActive()
Stats_SquadronsMax()
Stats_SquadronsQueued()
Stats_SubsystemsBuilt()
Stats_SubsystemsBuiltInRUs()
Stats_TimeKilled()
Stats_TotalDuration()
Stats_TotalKills()
Stats_TotalKillsInRUs()
Stats_TotalLosses()
Stats_TotalLossesInRUs()
Stats_TotalShipsBuilt()
Stats_TotalShipsBuiltInRUs()
Stats_TotalSquadKillsInRUs()
Stats_TotalSquadLossesInRUs()
Stats_TributeDonated()
Stats_TributeReceived()
strbyte()
strchar()
strfind()
strlen()
strlower()
strrep()
strsub()
strupper()
Subtitle_Add()
Subtitle_AddSkippable()
Subtitle_IsDone()
Subtitle_IsMessageDone()
Subtitle_Message()
Subtitle_Messagew()
Subtitle_Skipped()
Subtitle_TimeCounter()
Subtitle_TimeCounterEnd()
tag()
tan()
tinsert()
tmpname()
tonumber()
tostring()
tremove()
Trig_acos()
Trig_DEG_TO_RAD()
Trig_RAD_TO_DEG()
type()
typeid()
UI_AddContextMenuItem()
UI_AddDropDownListboxItem()
UI_AddToEventScreen()
UI_AnchorSetPos()
UI_AnchorSetScale()
UI_AnchorSetSize()
UI_AnchorSetVisible()
UI_BindKeyEvent()
UI_ClearDropDownListbox()
UI_ClearEventScreen()
UI_DialogAccept()
UI_DialogAcceptID()
UI_DialogCancel()
UI_DialogCancelID()
UI_ExitApp()
UI_FlashButton()
UI_GetContextMenuSourceControlCustomDataString()
UI_GetCurrentScreenID()
UI_GetDropdownListBoxSelectedCustomDataString()
UI_GetElementCustomData()
UI_GetListBoxSelectedCustomDataString()
UI_GetScreenID()
UI_GiveFocus()
UI_HideScreen()
UI_IsNamedElementVisible()
UI_IsScreenActive()
UI_LoadUILibrary()
UI_NextScreen()
UI_PlaySound()
UI_PopState()
UI_PreviousScreen()
UI_PushState()
UI_RaceDoesHaveTag()
UI_RaceGetCount()
UI_RaceGetIndex()
UI_RaceGetName()
UI_RaceGetNumber()
UI_RaceGetPrefix()
UI_RaceGetString()
UI_ReloadAllScreens()
UI_ReloadCurrentScreen()
UI_ReloadScreen()
UI_RulesDoesHaveTag()
UI_RulesGetNumber()
UI_RulesGetString()
UI_ScreenIsActive()
UI_SelectDropDownListboxItemIndex()
UI_SetButtonPressed()
UI_SetButtonText()
UI_SetButtonTextHotkey()
UI_SetButtonTextW()
UI_SetElementCustomData()
UI_SetElementCustomDataString()
UI_SetElementEnabled()
UI_SetElementPosition()
UI_SetElementPositionPixels()
UI_SetElementScale()
UI_SetElementSize()
UI_SetElementSizePixels()
UI_SetElementVisible()
UI_SetInterfaceEnabled()
UI_SetInterfaceVisible()
UI_SetLabelTextHotkey()
UI_SetNextScreen()
UI_SetPreviousScreen()
UI_SetProgressBarPercent()
UI_SetScreenEnabled()
UI_SetScreenVisible()
UI_SetTextLabelText()
UI_SetTextLabelTextCF1()
UI_SetTextLabelTextW()
UI_SetTextLabelTextWF1()
UI_SetTimerOffset()
UI_ShowDialog()
UI_ShowElementContextMenu()
UI_ShowScreen()
UI_SobDoesHaveTag()
UI_SobGetStaticNumber()
UI_SobGetStaticString()
UI_StopFlashButton()
UI_SubtitleNarrow()
UI_SubtitleWide()
UI_TimerReset()
UI_TimerStart()
UI_TimerStop()
UI_TimerToggleNegativeDisplay()
UI_ToggleScreen()
UI_ToggleScreenElement()
UI_UINavAccept()
UI_UINavAcceptPressed()
UI_UINavCancel()
UI_UINavCancelPressed()
UI_UINavSelectNextElement()
UI_UINavSelectRelativeDirElement()
UI_UnBindKeyEvent()
Universe_AllowClicks()
Universe_AllowPlayerOrders()
Universe_AllowSelect()
Universe_ClipToWorldBounds()
Universe_CurrentPlayer()
Universe_EnableCmd()
Universe_EnableSkip()
Universe_Fade()
Universe_FadeColour()
Universe_GameTime()
Universe_GetCurrentMoveHeight()
Universe_GetWorldBounds()
Universe_GetWorldResources()
Universe_IsPiePlateActive()
Universe_MoveRestrictToVolume()
Universe_NebulaDelete()
Universe_Pause()
Universe_PlayerCount()
Universe_RulesFormat()
Universe_RulesHasTag()
Universe_RulesName()
Universe_SetAvoidance()
Universe_SlowDown()
Vector3_DotProduct()
Vector3_Magnitude()
Vector3_Normalize()
Vector3_Subtract()
Volume_AddCube()
Volume_AddSphere()
Volume_Delete()
Volume_GetPoint()
Volume_GetPosition()
Wait_End()
Wait_Start()
write()
writeto()

Posts: 7

Participants: 4

Read full topic


Viewing all articles
Browse latest Browse all 663

Trending Articles