It was asked in this topic (Anyone tried this build-in Shield before? - #13 by Bings) but I thought I’d make a new one with the title as the question!
I’ve tried looking for a SobGroup_ function that returns this but no luck. I’ve also looked through the UI code to see if I can get it in there but also no luck (sadly the defenceField and defenceShield are separate systems to when using addShield on a ship so I can’t use those values).
I was wondering if anyone had any ideas of where/if this can be accessed?
For context addShield is only used as an “EMP” shield in the base game, but it can also be used against anything that triggers DamageHealth (when set to “Bullet”). It’s applied to a ship in its .ship file and looks like this:
addShield(NewShipType, "EMP", 50000, 300)
## or
addShield(NewShipType, "Bullet", 50000, 300)
Thanks in advance!
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