I have just a quick question, if not answered I’ll just brute force my way in, does Gearbox Software released a specification of all .HOD versions? Like the one used in Classic, then pre 2.0 HWRM were using different format, and now >=2.1 are using third version.
I was trying to find something, and only in Karos Graveyard I had found these two links VB.NET HOD Definition (Long Post) [Archive] - Relicnews Forums and .HOD file format [Archive] - Relicnews Forums, so probably Version 1.0 will be a breeze, as for Version 2.0 CFHodED 4.1.1 does a good job and it has a source code available, so just I just have to adapt it, as for Version 3.0 there doesn’t exist a working solution, a great start will be CFHodED 4.2 but it has issues.
So an official spec would be very welcomed. I want to judge how cool and supportive will Gearbox be for Homeworld 3 modding community, and how much we will have to do ourselves, so any kind of response would be great.
Just got into Homeworld, and tried to have fun with ships but either I can’t extract models, or it’s just a pain in the *** to extract everything from one and then use HODOR, or the game crashes.
Compared to modding Physx this shouldn’t be very hard, question is how much time I can spend on this, I… dislike having to do HEX magic.
If anyone has any ideas or can help in any capacity it would be very welcomed, I may bump this thread in a month or so (juding by my previous side-projects) with a 0.1 solution. Even something as trivial as saying that I would have better chance of succes with this question elsewhere.
Thanks for reading to this point
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