AI issues after HWR 2.0
@Nathanius wrote: Hi all, This is more an FYI for others "just in case" and to throw in any other AI questions I run into as I go along. Issue 1: Resource Collectors Not being built Reason:...
View Article[HELP] The Events file and weapons
@PrivateHix wrote: Alright, its time for me to clear up my understanding of the .events file when relating to weapons. My understanding is that you only need to include weapons in the .events file if...
View Article[UI] BackgroundVideo function not working anymore?
@Erayser wrote: Hello everyone, With the latest update we've been really busy working on our next releases at PI. Thus far most of our issues have been solved and we're working hard on the rest....
View Article[BUG] Hgn shipyard targeting issue
@Mikali wrote: I have noticed with several ships that Hgn shipyards are able to target the ships and fire at them but unable to do any damage except initially. [Album] Imgur: The most awesome images...
View Article[TUTORIAL] Things to consider when creating a game rule
@Mikali wrote: I'm going to list a few things that are important when creating a game rule script. Unlike HW2C, you can't simply start with a blank slate and add stuff incrementally. Some stuff needs...
View Article[HELP] DAE->HOD issues
@PrivateHix wrote: Hey all, I'm having issues porting my DAE's to HOD's via HODOR. Whenever I run the command line nothing happens, it doesn't seem to load anything. (P.S. I omitted 2 folders from the...
View ArticleCustom Mission - Issue playing custom WEBM on POSTLOAD
@b8factor wrote: I am trying to play a WEBM file on POSTLOAD of my custom mission. Here is what I have:C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\B8MissionMOD\animaticsI have...
View ArticleOverride Tactical Overlay settings in a mission map
@b8factor wrote: I am using in game units to create scenes for a mission map. One of the issues I have not been able to find a solution to is forcing the player to turn off tactical overlay while in a...
View ArticleEclipse Editor My new FAV
@b8factor wrote: So I am normally a BIG fan of UltraEdit and Notepad++.... but I have been using Eclipse LUA editor lately AND WOW! Loving it! Pasted image1916x1036 206 KB I wrote a quick tool that...
View Article[HELP] How to create a new Spacial attack
@classiccooper59 wrote: Hello everyone.I would create a Special attack on one of my model.a little video to show you.I want to know how to build the script for this attack. My second problem is the...
View Article[MOD] Star Wars Remastered | Looking for modders
@Franky_GER wrote: Dear HW modding community, I hope you are all doing well . As some of you might have seen, I am one of the few members of the small development team for the 'Star Wars Remastered'...
View ArticleKraos Graveyard How to comment
@b8factor wrote: I have been busy modding in HWRM and have used Kraos Graveyard quite a bit (GREAT SITE). Now I want to be able to add comments to the site. In my journey I have some new information...
View ArticleIF Mission Objective = squads in dust clouds survive and squads outside dust...
@b8factor wrote: I had a hard time doing this with the existing functions. This seems far more complicated than it needs to be. I am curious of all the bright minds out there, is there a simpler...
View ArticleWeapons Editor by tdmckenney
@sastrei wrote: Posting here per McKenney's request: A couple of years ago, I wrote a simple Weapons editors in HTML/Javascript since Zatch's tool didn't work very well in Linux or OS X. It only works...
View ArticleAI Classdef.lua Backdoor option?
@CryCoh wrote: Does anyone know how to edit the classdef.lua without making a mod? I'm hoping there is a directory or a line that I can put in a .level file that would load up an edited classdef.lua...
View ArticleHow do you make a dedicated kamikaze unit like Scourge in starcraft?
@cpeng03d wrote: Like you right-click order it to attack something and it just kamikaze it instead of having to press the kamikaze shortcut key to do that....the reason for developing this unit is to...
View ArticleWait_Start() Still work or ever worked? Replacement?
@b8factor wrote: I am trying to do a wait outside of event table and it is not working. I saw this function in campaign but was REM out. Does lua have a sleep function for homeworld's version? Posts:...
View ArticleGearbox: ETA on Critical Missing Feature?
@Kragle wrote: 11090913_400702396780127_856618887502876789_o.jpg1920x1200 73 KB Where did this ever end up? I was counting on it being part of the big patch! I'm sort of serious even... not about the...
View Article[QUESTION] How to make MagneticField as a triggerable ability
@ASAKAMI wrote: Im trying to add a MagneticField to a new ship that i am making....and if worked with addMagneticField(NewShipType,"MagneticField"...... formbut how to make it as a triggerable ability...
View ArticleHomeworld VR evidence
@Nathanius wrote: So I checked out the Steam DB for HWRM... Lots of interesting entries there! I particularly enjoyed Change #3533303! https://steamdb.info/app/244160/history/ Posts: 2 Participants: 2...
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