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Keeping a ship docked on a latch point

@EvilleJedi wrote: Is there a way to keep a ship docked on a latch point when ‘stay docked’ is set? it looks like ships will dock and then leave Posts: 9 Participants: 6 Read full topic

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File loading error

@herobrine101902 wrote: I am having an issue of were my mod crashes and I got this in the crash log: Fri Jun 01 21:14:36 2018 Version 2.1, Build Number 31, Changelist Number 1237961 Loaded Archive:...

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[ASSET] Vaygr chimas station

@Dom2 wrote: Apologies if this has been posted before, but I just realised that @Chimas put his station in game, and is offering it for people to use in mods: DeviantArt Vaygr Network - Outposts 89...

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[Tutorial/Discussion]GameEvent functions & how to exchange information...

@506933395 wrote: So here I’d like to discuss about these functions: GameEvent_Listen(<iEventID>,<sCallback>) GameEvent_IsListening(<iEventID>) GameEvent_UnListen(<iEventID>)...

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[SCRIPTING] Cataclysm Mimic script

@Dom2 wrote: @herobrine101902 contacted me about making a cataclysm acolyte script for HWRM. My own linking scripts are a bit different (plaforms) and I know others (@Nathanius I am looking at you)...

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[Tutorial/Discussion] Customizing fleets in the multiplayer / PVCPU menu: Is...

@JakeShynxu wrote: I’ve seen a lot of fantastic mods for the Homeworld games, but nowhere have I seen the seemingly simple change to add menus, either drop-down or nested, to customize the spawning...

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[Question] "Wave" type weapon in HWRM

@Nathanius wrote: Hi All, I am almost done with recreating the last of the superweapons from Star Trek: Armada in Continuum and I have run across one final challenge that I am not sure how to...

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Changing Ion Beam Color

@Gilgamesh286 wrote: I’ve made some progress in figuring this out myself but art and fx are my weak points so I was hoping for some guidance. I’ve dug up at least some of the related files but I can’t...

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Rename a ship for a MP map?

@Captain_Freedom wrote: Hi, is there an easy way to give a placed ship a name in a skirmish map? thanks! Posts: 2 Participants: 2 Read full topic

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[QUESTION] Ship class linked to engine trail / engine glow

@Dom2 wrote: I cannot get an engine glow to work on a platform (I copied the .ship lines and joints/mults from a frigate, so it should work…) Is there any reason a glow would not work on a class that...

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[LUA] function to get chars from string

@Dom2 wrote: I am trying to use… CustomType = sub(SobGroup_GetShipType(CustomGroup),-3) …to get the last 3 characters of the ship type string, but I get parameter: attempt to call global `sub' (a nil...

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Can the .HOD files be opened by blender or some other free program?

@Captain_Freedom wrote: I’d like to make a second instance of a ship and change the textures and stats a little bit. Can the HOD files be opened? or are there just a few examples of some ships going...

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Dumb question: how do you make a .big file?

@Captain_Freedom wrote: yeah… I’m new. could you please tell me which program you use and give me an example of a command line? Thanks! Posts: 4 Participants: 2 Read full topic

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LoneWolf Archiver - A fast and open-sourced alternative to Archive.exe

@506933395 wrote: Detailed description & download at: https://github.com/lone-wolf-akela/LoneWolf_Archiver Features Backward compatible to (almost) any things that work with the old Archive.exe,...

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Regen rate and resourcer repair ability

@Gilgamesh286 wrote: I apologize if this information exists somewhere else, I could not find it. As far as I can tell, .regentime and .minRegenTime in the ship file indicate how many seconds it will...

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Making Elite units buildable in the campaign

@Gilgamesh286 wrote: Is there a way to change the reward in mission 2 of the campaign from getting two squads of elite craft for each “extra” transport to gaining the ability to build elite craft of...

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A possible solution to hw2 strike crafts dock with support frigates

@HW_Lover wrote: Since RM is using HW2 engine and this major problem haven’t been fixed:Support Frigate Issue Repairing Assault Craft I just came up with an idea to fix it. Preparation (take...

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Kiith Naabal mod (i am starting)

@sramekvrato wrote: Hello moders I am new here and i starting moding Homeworld. I want to do Kiith Naabal fleet (mothership, frigates, corvettes and fighters) Here is a mothership caled Arc (only...

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[MOD] Complex Empire (A HW2 Classic Mod)

@jelrak wrote: I bring to you this nearly completed mod after 2 1/2 years in the making. Begun with the simple original intent of merging Complex 9.1 with some other favorites, it has now transformed...

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Mods causing incompatibility with all online games

@SpeedrunnerG55 wrote: If I try to host or join any game it will always say its incompatible. apparently, I am using mods that are causing my game to become incompatible. shown here 2JQF0PR.png627x565...

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