[SCRIPTING] Ship linking
@Dom2 wrote: As some of you may know, I have been trying to work out how to make the Taiidan Republic platforms link together in a reliable way. The current solution is far from ideal. This thread is...
View ArticleCustomCode question - global variables
@Dom2 wrote: I have a custom code script that is shared by a number of ships, and it keeps a list of certain types of ship existing in the game. Entries are added when ships are created. The custom...
View ArticleCustomCommand / addCustomCode Library Script (for tracking individual ships)
@radar3301 wrote: Hi everyone… I’ve developed a custom code library for all to use. Usage is below the code. There is also a caveat that you need to be aware of, should you choose to use this code....
View ArticleAutomated ship testing scripts
@EatThePath wrote: Continuing the discussion from [MOD] Homeworld Fulcrum 0.3.0.0: Single player mission available: [MOD] Homeworld Fulcrum 0.3.0.0: Single player mission available What’s going on...
View Article[Tool]Custom AI Script
@HW_Lover wrote: Make AI scripting piece of a cake! Mod DB HWRM Custom AI Script V1.0 file - Homeworld: Remastered This is a script for modders to make their own AI very easily. Posts: 1 Participants:...
View ArticleSalvage easter egg!
@Dom2 wrote: Has anyone spotted this before? Slv_chunk_lrg06 is not salvage, its an easter egg… ss01644.jpg1600x900 213 KB Posts: 2 Participants: 2 Read full topic
View ArticlesetConcurrentBuildLimit
@shadowwinterknig wrote: Creating this post incase it’s of any use to anyone. After searching the forums as to the functionality of setConcurrentBuildLimit, I ended up unable to find what the second...
View Article[Mod] Aliens Remastered
@Faction_Red029 wrote: I am the original author of meany silly mods like “Monkey Madness” that was made Eons ago and recently the Aliens mod I am going to work on Remastering my failed attempt of...
View ArticleHow to change Hyperspace colours. Any Help?
@nathanbcoco wrote: In Homeworld 2 Dark Wars MOD [[MOD] Homeworld 2 : The Dark Wars: Update: Teaser Plot outline!] I need the Progenitors to change colour from yellow to purple. How do you do it...
View Article[WIP Locale] Italian locale improvement
@echo7 wrote: Ciao! This is a work in progress mod that aims to improve the current italian localization. The reason behind this project? Have a look. Pictured in this image: steamcommunity.com Steam...
View ArticleAttackscript that moves ship to within weapon range and faces the direction...
@EvilleJedi wrote: As in the title, I am looking for an attack script to use as a basic starting point that moves the ship into weapons range and will generally face the target, but will allow the...
View ArticleHW1:RM Mission 4 - Ion Array Frigates stop moving after killing something
@rgrunty wrote: While trying to do a “no salvage” run of Homeworld 1, I noticed that in the Remastered version that the Ion Array Frigates that warp in around the Mothership are… improperly coded. If...
View ArticleHW1:RM Mission 7 issue and fix relating to Reactive Fleet Slots
@rgrunty wrote: In Mission 7, Garden of Kadesh, the size of the enemy forces never increases based on how large your fleet is. This is due to a portion of the Mission07.LEVEL file being improperly...
View Article[QUESTION] Get selection as a sobgroup?
@Dom2 wrote: Does anyone know if we can put the currently selected ships into a sobgroup? I know we can use SobGroup_Selected() to test if a group is selected, but I would rather not use this to loop...
View ArticleUI - Population Cap Info?
@meantek95 wrote: Can someone please point me in the direction to find the .LUA file that displays the pop cap info, I can’t seem to find it anywhere. Posts: 1 Participants: 1 Read full topic
View Article[HELP] Where is the game engine?
@meantek95 wrote: I am trying to change the way the fleet information is displayed, after going through all the .BIG archives I now realize it is hard coded in the game engine. Dose anyone know where...
View ArticleHow to get HODOR?
@Unholy_Saint wrote: There are many references to a modding toolkit for the remaster called HODOR and to a “GBXTools” folder in the installation directory, however complete installation does not...
View Article[REQUEST] HW:RM Resources
@Maximas wrote: It’s been a while since I had the chance to work on anything HW related. Last time I did anything was for the Sands of Time mod, some may remember me by the alias “Whisper2Me”. I see a...
View ArticleBuild Menu not working?
@880Zero wrote: Okay, so I’ve created a custom race with custom prefixes, etc. Can load the race fine no issues, no CTD’s at all. I have some subsystems setup and loaded into def_build with the same...
View ArticleHomeworld 1 HOD files
@880Zero wrote: Are extracted files of Homeworld 1 still floating around the net? RelicNews is long gone and I’m looking for the HOD files to the research ships in Homeworld 1, specifically how latch...
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