@Mikali wrote:
Is there a way using gametype scripting to create or spawn a ship such that it is in hyperspace and not on the map? I know this can be done in a .level file, but I need it to be a gametype script. Thanks.
[edit]
Basically, I'm trying to reproduce the effect of spawning the fleet at the beginning of each mission. However, I can't make use of the normal methods.
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