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[SCRIPTING] Automatically starting the most recent campaign mission save game?

@Mikali wrote: I’m trying to think of a way to load the latest save game in a campaign. I know that the vanilla game does not do this. It simply lists whether missions are “completed” or “incomplete”....

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[SOLVED][GUI] yesnodialog.lua

@Mikali wrote: Does anyone know how this dialog works? It seems to be a generic dialog for asking yes/no questions, and the commands executed when pressing a button are equally vague. How can I turn...

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I have some maps to share for Homeworld 2 classic

@ghostqat wrote: I’m new here, but I’ve been mapping for Homeworld 2 the original for a while now. I don’t have Remastered (and probably couldn’t play if I did, as my laptop can’t even handle 5 AI...

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Familylist editing

@R3deye wrote: Hi I’m just curious, what does Numparam do for example in unitcapsFamily ? Can i set them all to 1 is there a required order? Thanks. Posts: 3 Participants: 2 Read full topic

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[GUI] Bitmap or other animations?

@Mikali wrote: Is it possible to animate elements in a GUI screen, or add a sprite animation? I want a graphic that flashes red when certain conditions are met, but am not sure how to go about making...

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Poll number and type of units currently on map?

@sastrei wrote: Is it possible to construct a script that would poll the numbers and types of units currently on the map from both players sides? Posts: 3 Participants: 2 Read full topic

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[GUI] Image dimensions?

@Mikali wrote: In HWRM, are TGA and DDS files limited to dimensions of a power of 2? Or would multiples of powers of 2 such as 384x384 or 768x768 also be okay? Posts: 1 Participants: 1 Read full topic

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Does anyone have a custom game rules file?

@Diilicious wrote: So i made my own mod for homeworld 2 back in 2007 because the stock balance was not very fun (ships too paper thin etc), since ive started playing again ive picked up my own mod...

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Diving into the AI

@EvilleJedi wrote: I needed to fix some AI issues I was having and I still haven’t located some of the issues, but I did make a map of the existing AI files a few notes I don’t know why there is a...

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[SOLVED][AI] Attack even when there are no RUs?

@Mikali wrote: I worked this out for HW2 in the past, but don’t recall the details. My question is, how do I get the AI to go on the offensive even if there are no resources on the map or collectors...

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Dual-Mode Turreted Weapons?

@sastrei wrote: Anyone have success making a turret fire two different kinds of weapons? When I hook up two weapons to the same weapon joint, only one weapon will articulate the turrets, though both...

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Static visual mesh FX

@Nathanius wrote: What shaders can be used in FX? I want to use mattescissor2s for Borgification stuff but the panels don’t show unless I’m using the fx shader (And my modelling skills rule out just...

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Can't delete player profile folders

@Mikali wrote: I am trying to delete the subfolders in “HomeworldRM\Bin\Profiles”, but whenever I start the game, Steam re-downloads these folders. How can I delete them so that they stay deleted?...

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[TUTORIAL] Blender - MAD Animations

@Dom2 wrote: There are several types of ship animations in Homeworld Remastered. The first type is a stock animation such as a muzzle flash or the ion particles that gather when an ion cannon is about...

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Quick question about legality of redistributing HW1 assets in HWRM Workshop

@Lifth wrote: Hey, I was wondering about the legality of redistributing HW1 assets (as included as HW1C in the GBX remaster) as (free) HW:RM workshop mods. Could I also distribute this mod outside of...

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Bug 666 partial fix + multi-mod compatability

@shadowwinterknig wrote: https://www.dropbox.com/s/25hl06115ompw0n/StrikeGroup_v2.1.2_ModCompatability.zip?dl=0 I have tried my hand at both creating a partial fix for bug 666 as well as a mod that...

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[MOD] Homeworld 2: The Dark Wars: Update campaign idea's

@nathanbcoco wrote: Hello I am Mr. S and the other day I stumbled upon a Homeworld 2 mod called "Homeworld 2: The Dark Wars. darkwars2.jpg1024x768 285 KB (This mod has been in hiatus for 2 years). I...

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Issue with the Workshop Tool

@RufusShinraSB wrote: So, does anyone else have problems recently with the Workshop Tool? I’ve been trying for the past two days to upload the new version of my mod, and while it does compress and...

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Sound encoding issues

@EvilleJedi wrote: I’ve been going through and trying to convert custom wav sounds to fda in HWRM and I keep having oddball issues and result in no sounds playing. I used to have luck encoding the...

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HW 3. Which engine would work best?

@JalkianValour wrote: So if a guy was to remake something Homeworldish, which game engine would be best to use? Or is there a project already on the go that’s doing this? I mean Homeworld’s still king...

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