Quantcast
Channel: Homeworld Mods and Modding - The Official Gearbox Software Forums
Browsing all 663 articles
Browse latest View live
↧

How do you modify ship stats?

@Rolhir wrote: I've tried unsuccessfully to find a mod that does this already, so I'm hoping there's an easy way to modify ship stats as I'm not very comfortable with modding things myself. All I want...

View Article


Beginner HWRM Modding & Editing

@ToastOMatic wrote: Hello GBX forums, I am just taking my first steps into modding HWRM. I know its kinda rude to begin an introduction with requests, particularly because I will probably never...

View Article


Image may be NSFW.
Clik here to view.

[SOLVED] HODOR animation channels error

@Dom2 wrote: I am setting up an animation, but HODOR is throwing a strange error: I'm not really sure what animation channels are... "Trp_Ecm_LHS_Wing" has postion, rotation and scale keys, and gets...

View Article

[TUTORIAL] Lua for beginners

@Chimas wrote: HI, For some time, I've been looking for a Lua tutorial more accessible, I'm mean for "very beginners".I've found this tutorial, it's brand new, made some days ago. I have edited a lot...

View Article

Image may be NSFW.
Clik here to view.

[QUESTION] Turret or Gimballed?

@PrivateHix wrote: Hello, I am working on a fighter that will have a turret under its nose with a limited fire arc to about 180 degrees in front of it, there's an example photo below. My main question...

View Article


[QUESTION] Setting up scripts for first custom ship

@PrivateHix wrote: Alright, so I'm in the midst of setting up the turrets for a ship of mine. After I export it as a DAE and get ready to HOD it, I suppose I should create a .ship script and a .wepn...

View Article

Image may be NSFW.
Clik here to view.

[IDEA] Geometry Wars

@Faction_Red029 wrote: Continuing the discussion from Mod ideas MEGA THREAD: Just a fun idea made a few sample ships just to get this going Fighter.jpg803x523 55.7 KB Thoughts? Posts: 3 Participants:...

View Article

Image may be NSFW.
Clik here to view.

[HELP] Error extracting .big file

@PrivateHix wrote: I am trying to decrypt & extract "HW2Ships.big" so I can view the .ship files n' such and I am having an error occur. I was able to decrypt & extract various .big files...

View Article


[IDEA] Concept Art Dump / Model Request Thread

@sastrei wrote: Hey gang - had a notion - how about a sort of ship/model request thread? I can think of a few uses - would give modelers/texturers a chance to flex their skills on new ships or mods;...

View Article


Image may be NSFW.
Clik here to view.

Mod WIP the red race, first model in progress

@Avetorian wrote: Hello, so I have something to show that I've been working on with the help of Pouk. Right now all I have is an untextured model. Which is almost ready for UV/Textures. The goal of...

View Article

Image may be NSFW.
Clik here to view.

[SOLVED] How to define resource collector latch orientation?

@Dom2 wrote: Does anyone know how to define in which orientation a resource collector latches onto an asteroid? I have RODOH'd the HW2C Vaygr and Hiigaran collectors, which latch in different...

View Article

[QUESTION] Add (max) HP on taking damage? / [now: Veterancy Mod]

@Jormungandr wrote: I'm trying to do something like, e.g., "every time X hp is lost, max hp is increased by Y". Can anyone point me in the right direction in terms of scripting this? If this is...

View Article

Image may be NSFW.
Clik here to view.

[question]neu_transport.hod HW2

@Maxdamage wrote: Could someone please upload their copy somewhere of the Neu_Transport.rar that sanityflare at the Relic forums fixed by porting the Hiigaran prison transport model from HW1 and using...

View Article


Image may be NSFW.
Clik here to view.

[QUESTION] Poly Counts and other ships

@PrivateHix wrote: Hey there, So, I'm in the midst of modeling my own faction and I would like to know what other people are averaging for their ships, so I can make sure my ships aren't too high/low...

View Article

Image may be NSFW.
Clik here to view.

[SOLVED] HODOR crashes on my .dae -- what am I missing?

@Jormungandr wrote: In Powershell, it seems to log loading the .dae and parsing SHADERS.MAP, and gets to "Creating Homeworld2 Multi Mesh file..." then crashes. I'm just making a "tiny featureless...

View Article


[question]Manually modifying PLAYERCFG.LUA(HW2)

@Maxdamage wrote: I would like to manually modify the PLAYERCFG.LUA that is used for your profile in HW2(HW2 non remastered version) with regards to being able to reset the base colour and stripe...

View Article

Image may be NSFW.
Clik here to view.

[SOLVED] Model Scaling Issue

@PrivateHix wrote: Hello, I am having an issue with a model of mine. The problem is that my ship model is scaled to the proper size it should be., however all the turrets on the ship are much smaller...

View Article


Image may be NSFW.
Clik here to view.

Theoritcal alternate weapon arcs systems

@EatThePath wrote: Continuing the discussion from [MOD] Taiidan Republic | Update: Interceptor and Frigates: So I figured this derail was worth being in it's own thread... [MOD] Taiidan Republic |...

View Article

Animation keywords for madstate

@EvilleJedi wrote: In reference to this page http://hw2wiki.net/wiki.hw2.info/ScopeMadstate.html has anyone found any additional animation states? I remember some discussion about triggering a build...

View Article

Ship/Missile/Object Structures

@radar3301 wrote: So I'm formulating a list of Space Object structures, and here is what I have discovered so far: (psuedocode) class SobStatic { ???? alternativeHyperspaceA float?...

View Article
Browsing all 663 articles
Browse latest View live