Is converting homeworld to VR possible?
@aishare wrote: I'd love to play homeworld in VR. I'm not even sure if modding the game to that extent is possible with the current tools. I wanted to get some experienced modders' opinions before I...
View ArticlePros and Cons of subsystem turrets
@EvilleJedi wrote: I'm trying to weigh the benefits of subsystem turrets vs integrating turrets into the main ship hod, please add your thoughts Pros for Subsystem turretsEasily swappable in .ship...
View ArticleA tidbit about ship loading
@EatThePath wrote: The -tracehods command exposed some information to us about what is and isn't being loaded into memory that we didn't have before. Based on my experiments so far, if a ship is...
View ArticleHow to format Lua on this forum
@Dom2 wrote: I just found something extremely useful that will make pasted lua code much more readable on this forum: i=1 print("hello"..i) if (Player_IsAlive(playerIndex) == 1 and...
View Article[POLL] Would you like to help create a Homeworld-Based animated short?...
@PrivateHix wrote: Hello! I'll cut right to the chase, I am an Animation student graduating college very soon. When I graduate, I am going to try to work on multiple projects I have been putting off...
View ArticlePlayer Research Granting and Restrictions
@Krnt_13 wrote: Hi, Need some help here with an "Player_UnrestrictResearchOption" that I used to have in a script for the previous version of the game, but now it doesn't work any more: function...
View ArticleMap script to simulate falling out of orbit
@EvilleJedi wrote: I am looking for functions that would help create a script as part of a map that would cause ships to fall if they were destroyed or disabled. This would be applied to maps where...
View ArticleModding in Maya - bracket symbols are invalid
@Pouk wrote: It took me a while to understand why whenever I import a working ship DAE or project into Maya, all names get messed up into the gibberish like this: COLFBXASC091RootFBXASC093 But now I...
View ArticleLinking a Dock Path to a Specific Animation
@Nathanius wrote: Hi all, Pretty sure this hasn't been addressed specifically elsewhere, a search of the forum hasn't turned anything up at least. I am currently setting up the fed_TNG_starbase so all...
View Article[SOLVED] Collision avoidance help!
@Dom2 wrote: Can anyone help me out with SobGroup_AvoidanceIgnore()? I have used it before successfully, but for some reason the following lines don't seem to work in a custom code file:...
View ArticleUI Textures unable to load?
@Krnt_13 wrote: So after trying some mild modding, I have been getting this weird issue: HomeworldRM 2017-05-05 21-50-03-79.png1920x1080 848 KB Almost all UI textures are unable to load when I load in...
View ArticleGOG mod grabber/patcher
@Nathanius wrote: Hi all, Just throwing some thoughts out there, is there such a thing already as a program which can pull Steam workshop content without Steam? I'm just thinking of the constant...
View Article(cancelled) Homeworld Remastered Community Fix
@CryCoh wrote: So, its been a while since the last update, and there is much unfinished work to be done. Good news: there is still quite a lot that can be done that doesn't require major game-engine...
View ArticleDamagable Turrets inside base hods?
@EvilleJedi wrote: I'm trying to wrap my head around something with turret subsystems A "System" subsystem can have a collision/selection mesh .subs and .hod, with the actual graphical mesh being...
View ArticleDocking Issues - BSG Fleet Commander
@sastrei wrote: Hey gang, need some help. Trying to get Pegasus to do her dock thing with all the little bitty strikecraft and am running into a brick wall. Here's what I've got, can you help me...
View ArticleAutomatic Missile Defense Weapon?
@CryCoh wrote: I've been messing around with custom subsystems and weapons for the Hiigaran Bc out of boredom, and I've been trying to convert the side pulsar weapons to an anti-missile system. The...
View ArticleDefense and Magnetic Fields Not Visible?
@CryCoh wrote: I've try adding the ability for a defense field on a ship, but I have been unable to actually see the field. I've tried editing the ships .events file as well as making a .madstate file...
View Article[RESOURCE] HODOR error logs
@Dom2 wrote: After many hours of troubleshooting over the last few years, I finally started to compile a record of HODOR errors and their solutions. I hope this is useful to others as well. If anyone...
View Article[RESOURCE] HW1 Classic Audio Chatter
@sastrei wrote: 4500+ labeled audio files. Enjoy. It doesn't include any of the campaign speech, just the general order responses, statuses, and battle chatter. dropbox.com hw1_chatter.zip Shared with...
View Article[RESOURCE] Cataclysm Classic Audio Chatter
@sastrei wrote: Only the Somtaaw chatter for now, 1300+ files. Enjoy. dropbox.com cata_chatter.zip Shared with Dropbox Posts: 1 Participants: 1 Read full topic
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